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faction-plugin-mission-control

Mission Control

Space Survival Sim

Command your agent team to triage and repair a failing spacecraft in real time. You're the flight director. The agents are the protagonists. The spacecraft is the stage. Every run ends in a synthesis that is honest about what broke and why.

At a glance

// 4 scenarios · 3 difficulty tiers
// 11 personas · 5 teams
// 16 achievements · run history
// Live WebSocket viewport

Install

faction plugin install faction-plugin-mission-control

// Slash command: /mission

Highlights

  • 4 scenarios across difficulty tiers (Trainee, Operator, Veteran)
  • 11 bundled personas across 5 swim lanes
  • Live browser viewport over WebSocket — starfield + Earth arc + fly-by objects
  • Real wall-clock timers. No confabulation.
  • Firewall-enforced swim lanes (Power lead can only call power_* tools, etc.)
  • 16 achievements across Milestone / Performance / Variety / Narrative
  • Run history + campaign completion tracking

Scenarios

  • · Ground Resupply Window — moderate, 30 minutes, solo or full crew
  • · Solar Storm Intercept — hard, degraded space weather
  • · Cascade Failure — expert, multiple subsystems fail simultaneously
  • · Atmospheric Entry: Homecoming — campaign conclusion

Swim lanes

  • · Command — Flight Director + Ground Liaison
  • · Power — bus routing, battery management
  • · Thermal — coolant loops, radiators, heat budget
  • · Comms — relay failover, antenna alignment
  • · Propulsion — thruster firing, delta-v budget

Quickstart

$ /mission scenarios
$ /mission start ground-resupply
$ /mission view
$ @mc-thermal what are loops reading?
$ /mission history
$ /mission achievements

More games on Faction Engine

// Open source. PRs welcome. All six games ship as installable Faction plugins.