faction-plugin-mission-control
Mission Control
Space Survival Sim
Command your agent team to triage and repair a failing spacecraft in real time. You're the flight director. The agents are the protagonists. The spacecraft is the stage. Every run ends in a synthesis that is honest about what broke and why.
At a glance
// 4 scenarios · 3 difficulty tiers
// 11 personas · 5 teams
// 16 achievements · run history
// Live WebSocket viewport
Install
faction plugin install faction-plugin-mission-control // Slash command: /mission
Highlights
- ▸ 4 scenarios across difficulty tiers (Trainee, Operator, Veteran)
- ▸ 11 bundled personas across 5 swim lanes
- ▸ Live browser viewport over WebSocket — starfield + Earth arc + fly-by objects
- ▸ Real wall-clock timers. No confabulation.
- ▸ Firewall-enforced swim lanes (Power lead can only call power_* tools, etc.)
- ▸ 16 achievements across Milestone / Performance / Variety / Narrative
- ▸ Run history + campaign completion tracking
Scenarios
- · Ground Resupply Window — moderate, 30 minutes, solo or full crew
- · Solar Storm Intercept — hard, degraded space weather
- · Cascade Failure — expert, multiple subsystems fail simultaneously
- · Atmospheric Entry: Homecoming — campaign conclusion
Swim lanes
- · Command — Flight Director + Ground Liaison
- · Power — bus routing, battery management
- · Thermal — coolant loops, radiators, heat budget
- · Comms — relay failover, antenna alignment
- · Propulsion — thruster firing, delta-v budget
Quickstart
$ /mission scenarios
$ /mission start ground-resupply
$ /mission view
$ @mc-thermal what are loops reading?
$ /mission history
$ /mission achievements
More games on Faction Engine
Sense of Escape
// AI escape room
OPERATION: Zero Day
// Infosec thriller
Trivia Night
// Dry-witted quiz host
// Open source. PRs welcome. All six games ship as installable Faction plugins.